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mgl:knownissues [2015/03/27 21:33]
mgl:knownissues [2020/07/19 23:03]
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 ====== Resolved issues ====== ====== Resolved issues ======
-Check [[:​mgl:​resolved_isses|here]] for issues that have been resolved. Some issues may also be covered ​in our issue tracking software ​[[http://gru.brain.riken.jp/redmine/projects/mgl|redmine]].+Check [[:​mgl:​resolved_isses|here]] for issues that have been resolved. Some issues may also be resolved ​in  [[https://github.com/justingardner/mrTools/issues|issues]] on github.
  
 ====== ​ Recompiling MGL  ====== ====== ​ Recompiling MGL  ======
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   SDKROOT='/​Developer/​SDKs/​MacOSX10.5.sdk'​   SDKROOT='/​Developer/​SDKs/​MacOSX10.5.sdk'​
   MACOSX_DEPLOYMENT_TARGET='​10.5'​   MACOSX_DEPLOYMENT_TARGET='​10.5'​
 +</​code>​
 +
 +In later SDKs, (e.g. SDK=10.13), you can also compile MGL using clang rather than the default c compiler, by: 
 +  - setting the optf in mglMake (e.g. line 209, as of 7/​20/​20):<​code>​ optf = sprintf('​-f %s',​fullfile(fileparts(which('​mglOpen'​)),'​clang_maci64.xml'​));​
 +</​code>​
 +  - and changing the clang_maci64.xml file to find the 10.13 sdk (e.g. line 120 and 136): <​code>​
 +<​dirExists name="​$$/​Platforms/​MacOSX.platform/​Developer/​SDKs/​MacOSX10.13.sdk"​ /> 
 +<​cmdReturns name="​find $$ -name MacOSX10.13.sdk"​ />
 </​code>​ </​code>​