Table of Contents

Segment times

How to setup segment times

Each trial can be divided into multiple segments where different things happen, like for instance you might have a stimulus segment and response segment that you want to have occur for 1.3 and 2.4 seconds respectively:

task.seglen = [1.3 2.4];

At the beginning of each segment the callback startSegment will be called and you can find out which segment is being run by looking at:

task.thistrial.thisseg

How to randomize the length of segments

If you want to randomize the length of segments over a uniform distribution, like for instance when you want the first segment to be exactly 1.3 seconds and the second segments to be randomized over the interval 2-2.5 seconds:

task.segmin = [1.3 2];
task.segmax = [1.3 2.5];

In this case, do not specify task.seglen.

If you want the second interval to be randomized over the interval 2-2.5 seconds in intervals of 0.1 seconds (i.e. you want it to be either 2,2.1,2.2,2.3,2.4 or 2.5:

task.segmin = [1.3 nan];
task.segmax = [1.3 nan];
task.segdur{2} = [2:0.1:2.5];

Or, if you want different durations with different probabilities (the above would make each of the segment durations equally likely):

task.segmin = [1.3 nan];
task.segmax = [1.3 nan];
task.segdur{2} = [1 2 8];
task.segprob{2} = [0.8 0.1 0.1];

This would make the second segment have durations of either 1 2 or 8 seconds with the 1 second one having a probability of 0.8 and the others having 0.1 probability. You can also specify multiple segments to have different durations like:

task.segmin = [1.3 nan nan];
task.segmax = [1.3 nan nan];
task.segdur{2} = [2:0.1:2.5];
task.segdur{3} = [1 2 8];
task.segprob{3} = [0.8 0.1 0.1];

This would make segment 2 and segment 3 behave as in the above two examples.

You can also have a segment wait until a backtick happens, so that you can easily synch to volumes, for example:

task.segmin = [1.3 2];
task.segmax = [1.3 2.5];
task.synchToVol = [0 1];

This will cause the second segment to last a random amount of time between 2 and 2.5 seconds and then wait until a backtick occurs before going on to the next trial. Note that when using synchToVol it is a good idea to make the segment for which you are waiting for a volume acquisition to happen slightly shorter than you actually want. This way the segment time will be finished and it will be waiting for the volume acquisition to continue.

How to wait for user input before moving to next segment

Sometimes you will want to wait for user input to decide when to end a segment of the trial, rather than pre-set a time. To do this, you need to: (1) set the segment length to inf, (2) take user input for that segment, and (3) in the responseCallback, end the segment when the subject responds. [Note that if you want to limit how much time the user has to respond, but still wait for input, you can set the segment length to something less than inf, e.g. 5 seconds; this means that the segment will end either when the subject responds, or when 5 seconds have elapsed, whichever comes first.]

An example of how this might be implemented, in the case when the second of three segments waits for subject input before terminating:

% in the main task body:
task.seglen = [.5 inf 2];
task.getresponse = [0 1 0];
% At the end of the responseCallback function:
task = jumpsegment(task);

For other uses of jumpsegment, and for how to use jumpsegment(task, inf), see how to program a dual task.

Keeping time in seconds, volumes or refreshes

Trial segments can keep time in either seconds (default), volumes or monitor refreshes.

To change timing to use volumes:

task.timeInVols = 1;

To change timing to use monitor refreshes (note that is probably not a great idea to keep time in monitor refreshes since if you drop a frame, your timing will be altered).

task.timeInTicks = 1;

With timeInVols or timeInTicks, your segment times should now be integer values that specify time in Vols or monitor refreshes (e.g.):

task.seglen = [3 2];

Note, that the default (time in seconds) adjusts for segment overruns that might occur when you drop monitor frames, but the timeInTicks will not and is therefore usually less accurate.